What Makes Samsung Such An Innovative Company?
An analysis posted in February 2015 tracing the sources of the company's innovation record.
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Blog & resource platform
World Of Innovations analyses how creativity, technology and organizational practice reshape industries, education and national economies — from driverless car prototypes to AI research labs and social innovation pricing.
What we publish
Articles are organised across ten working categories: Learning, Industry, IT, Country, Education, Orga (Organization), Process, Stat (Statistics), Women and Attitudes. Each one pairs concrete case studies with the organisational and cultural questions behind them.
Some articles are also published in a French language version.
Read about usMission and scope
Recent analysis
IT Innovation
Published in March 2015, the article weighs a wearable launch against what it revealed about competitor products, and asks what makes a new product succeed or fail.
March 2015Process
Posted in November 2014, this analysis reads IBM Watson and the idea of artificial awareness as a marker of the digital age.
November 2014Attitudes
Published on January 7, 2015, the piece argues that free thinking and the space to imagine what people want must be defended for innovation to exist at all.
January 2015
Industry innovation
Regional reporting complements the company-level studies, covering innovation hubs and national strategies from Jamaica to Poland, Switzerland, Vietnam and India.
Explore industryCompanies and sectorsLearning & Education
The Learning section collects research-driven methods for making organisations more inventive: the six components of a creative climate, the value of asking the right questions, and the twenty ideas published to boost creativity.
Education coverage includes Digital Promise, a partnership described by President Barack Obama as bringing "educators, entrepreneurs, and researchers" together to use technology in teaching and learning.
IT innovation
Coverage moves from Big Data and the Internet of Things to Bring Your Own Device policies, Natural User Interface developments, and the social media literacy business leaders need.
Process articles examine the friction between formal methods and invention — including the argument that Six Sigma "killed" innovation — and how the third industrial revolution and the digital age reshaped both.
Explore IT innovationBig data, cloud, interfaces
Selected articles
An analysis posted in February 2015 tracing the sources of the company's innovation record.
Read morePublished in December 2014, also available in a French language version.
Read moreOn January 1, 2015, seven wishes for seven days on seven themes were published for the new year.
Read moreA look at the Jamaican group and the recruitment of Stanford-educated entrepreneur Nicolas Shea as entrepreneurship adviser.
Read moreFeatures the U.S. president's message, the organization's mission and history, and the Digital Promise League.
Read moreNotes that just 24 women — a paltry 4.8% — sat at the CEO desk of Fortune 500 companies, with five steps for aspiring leaders.
Read moreInnovation in the twenty-first century is less a single breakthrough than a habit of questioning how things are done. The World Of Innovations looks at that habit across sectors, tracing how ideas move from a rough sketch to something people actually use. Creativity rarely arrives fully formed; it grows through iteration, conversation and the willingness to test assumptions in the open. What matters is the culture that surrounds an idea, the space given to experiment and the patience to refine. Understanding innovation means understanding the people and practices that let new thinking take root and spread beyond the room where it began.
Technology is the most visible face of change, from connected devices and wearable sensors to artificial intelligence and digital platforms reshaping how work gets done. Yet the tools themselves are only part of the story. The same impulse that produced smartwatches and driverless prototypes also raises questions about autonomy, data and the way organizations adapt around new capabilities. The World Of Innovations examines these developments with a critical eye, pairing concrete examples with reflection on what they mean for industries, for employees and for the everyday experience of living alongside increasingly connected systems.
Innovation does not happen in a vacuum; it is shaped by the cultures and structures that surround it. Countries, companies and institutions each bring their own traditions, incentives and tolerances for failure, and those differences explain why similar ideas flourish in one place and stall in another. Education plays a quiet but decisive role, cultivating curiosity long before anyone enters a laboratory or a boardroom. The World Of Innovations follows how learning, organizational practice and national priorities intersect, and why the capacity to absorb change often matters more than the brilliance of any single invention.
Not every innovation succeeds, and the ones that do rarely follow a straight path. Setbacks, abandoned projects and revised plans are part of the process rather than exceptions to it, and treating failure as information changes how teams approach risk. The World Of Innovations is interested in the quieter dimensions too: how ideas reach people who were previously excluded, how social innovation reframes problems, and how women and underrepresented voices reshape the questions being asked. By looking across categories and comparing experiences, it offers a grounded reading of what progress actually looks like in this century.
About
The platform focuses on innovation across sectors, exploring creativity alongside technological advancement. Its categories map the places innovation actually happens: companies, public education systems, national economies, and the organisations that employ people.
Contributors write from industry, IT, education and research backgrounds, and the site is written for professionals, students and readers interested in business innovation, technology trends and creative thinking.
Read the full about pageMission and scopeCategory index
| Category | Focus |
|---|---|
| Learning | Creative climates, asking the right questions, boosting creativity |
| Industry | Case studies across Asia, Africa, Europe and the Americas |
| IT | Big Data, BYOD, natural user interfaces, social media literacy |
| Country | Jamaica, Switzerland, Poland, India, Vietnam, Africa |
| Education | Digital Promise and innovation in U.S. classrooms |
| Orga | Innovative organizations and frontline workers |
| Process | iA, frugal innovation, social innovation pricing, Six Sigma |
| Stat | Attitudes, freedom of thought, passion in workplaces |
| Women | Women in leadership, STEM discrimination, recruitment |